
#ifndef PlayerIndex_h
#define PlayerIndex_h

namespace Riccsson
{
	namespace Xna
	{
		namespace Framework
		{
			namespace Input
			{
				// Summary:
				//     Specifies the game controller associated with a player.
				enum class PlayerIndex
				{
					// Summary:
					//     The first controller.
					One = 0,
					//
					// Summary:
					//     The second controller.
					Two = 1,
					//
					// Summary:
					//     The third controller.
					Three = 2,
					//
					// Summary:
					//     The fourth controller.
					Four = 3,
				};
			}
		}
	}
}

#endif